Tuesday, April 13, 2010

DragonForce in GHIII - AKA 'The Nature of Music/Rhythm Games'

Well, with various news reagarding Guitar Hero III and such, I stumbled upon this video of one of the songs planned for the game:Dragonforce - Through the Fire and Flames (Spoilers if you don't want the chart spoiled, though it isn't the full song)The main thing that it indicates is simply how GHIII is going the route that pretty much any music/rhythm game series tends to go down before a long amount of time - getting ridiculously fast/technical. Now, granted, for a game like Guitar Hero, this is sort of a natural path to go down, as there really couldn't be a such thing as a 'performance frees-tyle' format of GH, like there was in the DDR scene before the franchise became more strictly technical over the past few years, at times requiring reflexes and memorzation the likes would only be found for people playing through various Shoot 'em Ups and such beforehand.Granted, there is one thing that has been neat about the DDR series, and GH for that matter. Even though these games will likely continue to get faster and more technical, at the very least they offer a range of lower difficulties for most all of the songs involved, to prevent the games from closing themselves off into a narrow niche of extremely dedicated players. This means, at the very least, that newer/less serious players will be able to keep up with newer versions of the game right along with the more dedicated players...but there's one slight issue with the whole matter.How long can these companies keep raising the bar until there's a point of pure and simple physical impossibility, and people on the more 'hardcore' side of things simply stop caring giving how ridiculous the difficulty becomes? Perhaps it won't happen, but it's been a matter I've had issue with personally ever since I found it physically impossible for me to beat the likes of ''Max 300'' back when DDR 6th mix first came out...and have found myself spending less and less time on the game ever since over the years.Feel free to toss in thoughts on the subject, or simply comment on the video here, folks. DragonForce in GHIII - AKA 'The Nature of Music/Rhythm Games'
Well, as much as I'm really pleased with that updated song list from GHIII, given my musical taste, the issue you bring to the table is an interesting one. I love DragonForce, but I too think that this is a bit too much, both for the people that are entering the rhythm games arena, and for the people that doesn't follow this type of music. It is, perhaps, a bit too complex, you might as well throw in some Malmsteen tracks. Knowing Herman Li and Sam Totman's musical prowess, it's a safe bet that this will be the most difficult song of the entire set.Fortunately, the song list as a whole looks really balanced, and this song might just show the peak of technical performance in this type of games. Let's just not hope the subgenre as a whole starts drawing the same criticism that bands such as DragonForce and musicians as Y. Malsmteen, namely, that they favor technicality over feel and soul. DragonForce in GHIII - AKA 'The Nature of Music/Rhythm Games'
I can't believe they have DragonForce in Guitar Hero III... that's awesome.
[QUOTE=''SteelAttack'']Well, as much as I'm really pleased with that updated song list from GHIII, given my musical taste, the issue you bring to the table is an interesting one. I love DragonForce, but I too think that this is a bit too much, both for the people that are entering the rhythm games arena, and for the people that doesn't follow this type of music. It is, perhaps, a bit too complex, you might as well throw in some Malmsteen tracks. Knowing Herman Li and Sam Totman's musical prowess, it's a safe bet that this will be the most difficult song of the entire set.Fortunately, the song list as a whole looks really balanced, and this song might just show the peak of technical performance in this type of games. Let's just not hope the subgenre as a whole starts drawing the same criticism that bands such as DragonForce and musicians as Y. Malsmteen, namely, that they favor technicality over feel and soul. [/QUOTE]I understand the points you're bringing up, but my concerns stem more from the repercussions on things like the community around the game, like what happened in DDR during the 6th mix phase and further on...When the elitism got really, really over the top, at least from my viewpoint. Then again, I never really like playing games competitvely, so perhaps I should simply avoid the tournament crowd to avoid such mentalities, personally. :P
[QUOTE=''Skylock00'']I understand the points you're bringing up, but my concerns stem more from the repercussions on things like the community around the game, like what happened in DDR during the 6th mix phase and further on...When the elitism got really, really over the top, at least from my viewpoint. Then again, I never really like playing games competitvely, so perhaps I should simply avoid the tournament crowd to avoid such mentalities, personally. :P[/QUOTE]I see. But I don't think (or at least don't expect to) the whole subgenre will go down that route, shaping the community with over the top, increasingly complex songs. This is a game where music plays a bigger role, in my opinion, than DDR, where the physical intricacies of the gameplay mechanics overcome anything else. Whenever the developers start favoring more the technical aspect, I believe the game will lose most of its appeal, which is to feel as an accomplished musician, without devoting hours upon hours of practice. Hopefully, the game will keep a balanced tone, with enough room both for the people that want to push the title to its limit, as well as for the people that like to jam for a little while.
i honestly don't think Dragonforce will as hard as everyone thinks, i think it will be just as hard (maybe a bit harder) than Miserlou. Dragonforces songs are really fast, but not all that complex. the hardest part will be the solo.

[QUOTE=''dante_123456'']i honestly don't think Dragonforce will as hard as everyone thinks, i think it will be just as hard (maybe a bit harder) than Miserlou. Dragonforces songs are really fast, but not all that complex. the hardest part will be the solo.
[/QUOTE]Then again, a solo comprises about 70% of each Dragonforce song. :P
[This message was deleted at the request of the original poster]
I play a lot of games and don't really dedicate my time to one game. I love GH, but I can't play on expert, so even if these games do become impossible to master, it's going to be impossible for me either way. It's just fun.
Hmm I can see it being a stumblin block for some, but thats why there are different difficultys.... I mean there are still songs in GH2 I cant beat in expert (ok a lot of songs) but thats EXPERT. The games satisfaction comes with mastering these songs, adds a lot of replay value to the package as well as that huge sense of accomplishment from growing and learning. I dont feel particularily bad that I can beat the game on expert yet I just keep plugging away here and there and have fun with the game cause I love the music.



I say man up, baer up and strap down the axe! :evil:



GME says: Guitar Hero III really needs some Mastodon
I've always liked technical players in metal, but I can't get into Dragonforce. They seem like a band that just tries too hard to be super-shred, and forget to give it a touch of personality, or ''soul''. The guitar players can blaze for sure, but so do other players who have more feel, like Vai or Petrucci.I also can't stand the singer, haha. He's one of these dudes that seems to have just wakened from a coma he got in the mid-80's, and thinks its still cool to be all dramatic like he's slaying a dragon in Middle Earth. :lol:I'm honestly surprised they are in GH3. I'd think there would be other bands who've been around for longer, who would have been picked first.
[QUOTE=''EdgecrusherAza'']I've always liked technical players in metal, but I can't get into Dragonforce. They seem like a band that just tries too hard to be super-shred, and forget to give it a touch of personality, or ''soul''. The guitar players can blaze for sure, but so do other players who have more feel, like Vai or Petrucci.I also can't stand the singer, haha. He's one of these dudes that seems to have just wakened from a coma he got in the mid-80's, and thinks its still cool to be all dramatic like he's slaying a dragon in Middle Earth. :lol:I'm honestly surprised they are in GH3. I'd think there would be other bands who've been around for longer, who would have been picked first.[/QUOTE]yeah, i kind of agre. there are way, way better metal bands that are lesser known that would be awesome in GH (Luca Turilli, Rhapsody, Ensiferum, Wintersun just to name a few)
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