http://games.ign.com/articles/809/809655p1.html10. Out of This World9. Zelda: OOT8. Metal Gear Solid 27. Grim Fandango6. Shadow of the Collosus5. Half-Life 24. Resident Evil 43. Okami2. Electroplankton1. Final Fantasy 7Obviously there are some major ones missing. FF7 was a big step but it is high at number 1...that distinction should go to ICO which was somehow excluded. Also, OOT is a good choice, MM and WW are much better choices even if they weren't as important.RE4, shouldn't make a top 10 list like this that's for sure.Overall it's an OK list but could of been better.IGN Top Ten Tuesday - Games as Art
What about MGS1? That was much more artistic than MGS2 in my opinion...IGN Top Ten Tuesday - Games as Art
God Of WarWind WakerMajoras MaskFinal Fantasy 8 is a better choice than 7Street Fighter 3Ico
I think that some of the choices on this list are purely based on things like aesthetics of graphics and such, which are very weak reasons, for me, to consider a game title worthy of being called 'art.'Interesting character designs, scenery design, etc. don't make a game art, since those aren't ineherently (and automatically) art just through creation. I refer to those aspects, as well as game design and anything else in general, as 'crafts,' not 'artforms.' Personally, I'm not exactly sure why RE4 and OOT are on this list, for example, and FF7 might've had some expression regarding some topics, but there are other titles that are more worthy in terms of artistic expression (like, oh, Silent Hill 2), that should've been recognized more.Ah well, it's getting to a point where most top 10 lists of any sort sucks.
I don't think Final Fantasy 7 should be on that list.
I've played seven of those games and I would not consider any of them art. However, they are all good examples of the craft of gamemaking.edit: I hereby vow to never again get sucked into a 'games as art' thread.
It seems anything can be labeled 'art' these days as anyone can take any kind of material and fashion a deliberate statement about it. However, art doesn't always have to please, and it doesn't always have to be created with beauty and form, nor does it have to be created with some intended meaning, meaning in art isn't always intended, and the people who see the art rarely have the intended meaning. In fact, the true enemy of art is taste. Great works of art are beyond, taste, fashion, and what's trendy. But I think all styles of art fall within a spectrum with quality concern.
I disagree. Shadow of the colossus or ico should be number one. FF7 my ass! The cinematics weren't even fun to watch...
Hmm not bad but I'm not really sure some of those games should be in there even though they are great games. I would have found some way to put Super Mario World 2: Yoshi's Island in there at least.
how did RE4 make this list i would be curious to find out the criteria for this list
9. Zelda: OOT7. Grim Fandango5. Half-Life 2
I'll agree with these. Some of the others like SotC I haven't played so I can't comment.
Half Life 1 should have been in there. Aesthetically it was brilliant.
Also there is the Myst series which I see as one of the most creative games ever made.
[QUOTE=''trifecta_basic'']http://games.ign.com/articles/809/809655p1.html10. Out of This World9. Zelda: OOT8. Metal Gear Solid 27. Grim Fandango6. Shadow of the Collosus5. Half-Life 24. Resident Evil 43. Okami2. Electroplankton1. Final Fantasy 7Obviously there are some major ones missing. FF7 was a big step but it is high at number 1...that distinction should go to ICO which was somehow excluded. Also, OOT is a good choice, MM and WW are much better choices even if they weren't as important.RE4, shouldn't make a top 10 list like this that's for sure.Overall it's an OK list but could of been better.[/QUOTE]I agree w/ FF7 being #1. Amazing game. But I can't say I've heard of most of those games, or even played them for that matter :
|I've played at least portions of 8 of these games (haven't played any of Out of this World or Electroplankton and only played part of Grim Fandango and Okami; completed the other six) and I can see why they included all of these except RE4 (which I thought was a really great game but wouldn't be one of my top ten choices for Games as Art). It's good they included games that excel on multiple levels artistically and don't just look pretty. Don't know if those are the 10 best choices -- there's a long list of games that are good candidates for the ''Games as Art'' category and I don't feel like getting into them all but ICO should certainly be on there.
Shadow of the Colossus I agree with, since it was a pretty even blend of esoteric gameplay and graphics. Maybe they felt they shouldn't include Ico because of it, though I think Ico is more deserving than most of the other games on the list.Electroplankton I also agree with. Half-Life 2, kind of. It nails the immersion, at least, if little else. Grim Fandango, definitely.The rest don't really seem to fit, to me. Zelda definitely doesn't and Final Fantasy VII is certainly not worthy of being called art for any number of reasons. If they were going to go with a Final Fantasy game I'd have picked X ahead of it in the artistic category, but even then there are only aspects of the game that are artistic. Okami, for example, only nails the visuals.I probably would have put Killer 7 on the list, myself. It treads the fine line between artsy and insanity (occasionally tripping and falling completely on the insane side). Basically, if you can look at a game and think ''Man, this is like nothing else,'' then it's probably a worthy candidate.
How are they coming up with this list, what are they looking for specifically. Is it just graphics, how the game looks. Is it art as in having a deeper meaning.Personally I see gameplay (including level design, etc.) as the art of a videogame, in that aspect I defenitly understand having RE4, Zelda and the like on that list.But I can't figureout what they are looking for, this list has no pattern, its just a bunch of games that seemingly have no connection.
I think they were going for the jack-of-all-trades list, which is impossible with only 10 choices. I think they should of just stuck to the general theme and picked the games that addressed Ebert's points the best instead of going on wild tangents. In that sense if I had one game that I'd show to Ebert to demonstrate games are art I'd show him Electroplankton first and foremost. It fits the general defenition of art more than any other game. Or ICO for a more traditional game. When you do a top 10 list you want the cream of the crop. RE4 and OOT are great games but not something you'd show someone who questions games as an artform. Something like Silent Hill 2 or WW/MM are much more appropiate.
IMO Art is a personal thing. ''What is art?'' is a question that each individual makes.Having said that some games on this list strike me as ''really cool looking'' but IMO that doesn't necessarily make the game, or even its components art.Also it strikes me as these are all very popular games... I suppose it could be a coincidence that exceptionally popular games are also all also the best examples as games as art, but I have my doubts. It's hard to imagine people playing games are also equally playing them to experience ''art''. Rather the list just smells like fanboy service to me.
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